Code Coverage
 
Classes and Traits
Functions and Methods
Lines
Total
100.00% covered (success)
100.00%
1 / 1
100.00% covered (success)
100.00%
4 / 4
CRAP
100.00% covered (success)
100.00%
7 / 7
StyleExtension
100.00% covered (success)
100.00%
1 / 1
100.00% covered (success)
100.00%
4 / 4
6
100.00% covered (success)
100.00%
7 / 7
 __construct
100.00% covered (success)
100.00%
1 / 1
2
100.00% covered (success)
100.00%
2 / 2
 getColor
100.00% covered (success)
100.00%
1 / 1
2
100.00% covered (success)
100.00%
1 / 1
 processNodeAttrs
100.00% covered (success)
100.00%
1 / 1
1
100.00% covered (success)
100.00%
2 / 2
 processEdgeAttrs
100.00% covered (success)
100.00%
1 / 1
1
100.00% covered (success)
100.00%
2 / 2
<?php declare(strict_types = 1);
/*
 * Copyright (c) 2020, Josef Kufner  <josef@kufner.cz>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */
namespace Smalldb\StateMachine\StyleExtension\Definition;
use Smalldb\StateMachine\Definition\ExtensionInterface;
use Smalldb\StateMachine\Definition\Renderer\StateMachineEdgeProcessor;
use Smalldb\StateMachine\Definition\Renderer\StateMachineGraphProcessor;
use Smalldb\StateMachine\Definition\Renderer\StateMachineNodeProcessor;
use Smalldb\StateMachine\Definition\StateMachineGraph\StateMachineEdge;
use Smalldb\StateMachine\Definition\StateMachineGraph\StateMachineNode;
use Smalldb\StateMachine\Utils\SimpleJsonSerializableTrait;
class StyleExtension implements ExtensionInterface, StateMachineNodeProcessor, StateMachineEdgeProcessor
{
    use SimpleJsonSerializableTrait;
    private ?string $color;
    public function __construct(?string $color)
    {
        $this->color = $color;
    }
    public function getColor(): ?string
    {
        return $this->color;
    }
    public function processNodeAttrs(StateMachineNode $node, array &$exportedNode)
    {
        $exportedNode['fill'] = $this->getColor() ?? "#eee";
    }
    public function processEdgeAttrs(StateMachineEdge $edge, array &$exportedEdge)
    {
        $exportedEdge['color'] = $this->getColor() ?? "#000";
    }
}