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<?php declare(strict_types = 1); | |
/* | |
* Copyright (c) 2019, Josef Kufner <josef@kufner.cz> | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
* | |
*/ | |
namespace Smalldb\StateMachine\Definition; | |
use Smalldb\StateMachine\Definition\StateMachineGraph\StateMachineGraph; | |
use Smalldb\StateMachine\Definition\StateMachineGraph\StateMachineNode; | |
use Smalldb\Graph\GraphSearch; | |
use Smalldb\Graph\Node; | |
/** | |
* Smalldb State Machine Definition -- a non-deterministic persistent finite automaton. | |
* | |
* The state machine consists of states, actions and transitions. | |
* A transition has one source state and many target states. Actions group | |
* transitions of the same name; an action name is an input symbol of | |
* the machine. | |
*/ | |
class StateMachineDefinition extends ExtensibleDefinition | |
{ | |
private string $machineType; | |
private int $mtime; | |
/** @var StateDefinition[] */ | |
private array $states; | |
/** @var ActionDefinition[] */ | |
private array $actions; | |
/** @var TransitionDefinition[] */ | |
private array $transitions; | |
private ?StateMachineGraph $stateMachineGraph = null; | |
/** @var PropertyDefinition[] */ | |
private array $properties; | |
/** @var DefinitionErrorInterface[] */ | |
private array $errors; | |
private ?string $referenceClass; | |
private ?string $repositoryClass; | |
private ?string $transitionsClass; | |
/** | |
* StateMachineDefinition constructor. | |
* | |
* @param string $machineType | |
* @param int $mtime | |
* @param StateDefinition[] $states | |
* @param ActionDefinition[] $actions | |
* @param TransitionDefinition[] $transitions | |
* @param array $properties | |
* @param DefinitionErrorInterface[] $errors | |
* @param string|null $referenceClass | |
* @param string|null $transitionsClass | |
* @param string|null $repositoryClass | |
* @param ExtensionInterface[] $extensions | |
* @internal | |
*/ | |
public function __construct(string $machineType, int $mtime, | |
array $states, array $actions, array $transitions, array $properties, array $errors, | |
?string $referenceClass = null, ?string $transitionsClass = null, ?string $repositoryClass = null, | |
array $extensions = []) | |
{ | |
parent::__construct($extensions); | |
$this->machineType = $machineType; | |
$this->mtime = $mtime; | |
$this->states = $states; | |
$this->actions = $actions; | |
$this->transitions = $transitions; | |
$this->properties = $properties; | |
$this->errors = $errors; | |
$this->referenceClass = $referenceClass; | |
$this->transitionsClass = $transitionsClass; | |
$this->repositoryClass = $repositoryClass; | |
} | |
/** | |
* @return string | |
*/ | |
public function getMachineType(): string | |
{ | |
return $this->machineType; | |
} | |
public function getMTime(): int | |
{ | |
return $this->mtime; | |
} | |
/** | |
* @return StateDefinition[] | |
*/ | |
public function getStates(): array | |
{ | |
return $this->states; | |
} | |
public function getState(string $name): StateDefinition | |
{ | |
if (isset($this->states[$name])) { | |
return $this->states[$name]; | |
} else { | |
throw new UndefinedStateException("Undefined state: $name"); | |
} | |
} | |
/** | |
* @return ActionDefinition[] | |
*/ | |
public function getActions(): array | |
{ | |
return $this->actions; | |
} | |
public function getAction(string $name): ActionDefinition | |
{ | |
if (isset($this->actions[$name])) { | |
return $this->actions[$name]; | |
} else { | |
throw new UndefinedActionException("Undefined action: $name"); | |
} | |
} | |
/** | |
* @return TransitionDefinition[] | |
*/ | |
public function getTransitions(): array | |
{ | |
return $this->transitions; | |
} | |
/** | |
* @param string|ActionDefinition $action | |
* @param string|StateDefinition $sourceState | |
* @return TransitionDefinition | |
*/ | |
public function getTransition($action, $sourceState): TransitionDefinition | |
{ | |
if (!($action instanceof ActionDefinition)) { | |
$action = $this->getAction($action); | |
} | |
if (!($sourceState instanceof StateDefinition)) { | |
$sourceState = $this->getState($sourceState); | |
} | |
return $action->getTransition($sourceState); | |
} | |
/** | |
* @return PropertyDefinition[] | |
*/ | |
public function getProperties(): array | |
{ | |
return $this->properties; | |
} | |
public function getProperty(string $name): PropertyDefinition | |
{ | |
if (isset($this->properties[$name])) { | |
return $this->properties[$name]; | |
} else { | |
throw new UndefinedPropertyException("Undefined property: $name"); | |
} | |
} | |
public function getGraph(): StateMachineGraph | |
{ | |
return $this->stateMachineGraph ?? ($this->stateMachineGraph = new StateMachineGraph($this)); | |
} | |
public function hasErrors(): bool | |
{ | |
return !empty($this->errors); | |
} | |
/** | |
* @return DefinitionErrorInterface[] | |
*/ | |
public function getErrors(): array | |
{ | |
return $this->errors; | |
} | |
public function getReferenceClass(): ?string | |
{ | |
return $this->referenceClass; | |
} | |
public function getTransitionsClass(): ?string | |
{ | |
return $this->transitionsClass; | |
} | |
public function getRepositoryClass(): ?string | |
{ | |
return $this->repositoryClass; | |
} | |
public function findReachableStates(StateDefinition $initialState = null): array | |
{ | |
$g = $this->getGraph(); | |
$reachableStates = []; | |
if ($initialState === null) { | |
$initialState = $this->getState(''); | |
} | |
$startNode = $g->getNodeByState($initialState, StateMachineNode::SOURCE); | |
GraphSearch::DFS($g) | |
->onNode(function (Node $node) use (& $reachableStates, $startNode) { | |
if ($node instanceof StateMachineNode) { | |
if ($node !== $startNode) { | |
$state = $node->getState(); | |
$reachableStates[$state->getName()] = $state; | |
} | |
return true; | |
} else { | |
return false; | |
} | |
}) | |
->start([$startNode]); | |
return $reachableStates; | |
} | |
public function jsonSerialize() | |
{ | |
return array_merge(get_object_vars($this), parent::jsonSerialize()); | |
} | |
} |